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我随手写了一个,你自己看看,注释我就不写了
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import java.awt.Color;
import java.awt.Graphics;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class TestDraw implements ActionListener {
private JButton b1,b2,b3;
JFrame frame;
MyPanel panel;
public void init() {
frame = new JFrame();
frame.setBounds(100, 100, 400, 300);
frame.setTitle("画");
frame.setLayout(new GridLayout(2, 1));
JPanel p1 = new JPanel();
b1 = new JButton("直线");
b2 = new JButton("矩形");
b3 = new JButton("椭圆");
b1.addActionListener(this);
b2.addActionListener(this);
b3.addActionListener(this);
p1.add(b1);
p1.add(b2);
p1.add(b3);
panel = new MyPanel();
frame.add(p1);
frame.add(panel);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public void actionPerformed(ActionEvent e) {
if(e.getSource() == b1) {
panel.setFlag(0);
panel.repaint();
}else if(e.getSource() == b2) {
panel.setFlag(1);
panel.repaint();
}else if(e.getSource() == b3) {
panel.setFlag(2);
panel.repaint();
}
}
public static void main(String[] args) {
new TestDraw().init();
}
class MyPanel extends JPanel {
int flag = -1;
public MyPanel() {
this.setSize(400, 400);
this.setBackground(Color.white);
this.setVisible(true);
}
//画直线
public void drawL(Graphics g) {
g.drawLine(100, 20, 200, 20);
}
//画矩形
public void drawR(Graphics g) {
g.drawRect(100, 20, 200, 100);
}
//画椭圆
public void drawO(Graphics g) {
g.drawOval(100, 20, 200, 100);
}
@Override
public void paint(Graphics g) {
super.paint(g);
if(flag == 0) {
drawL(g);
}else if(flag == 1) {
drawR(g);
}else if(flag == 2) {
drawO(g);
}
}
public int getFlag() {
return flag;
}
public void setFlag(int flag) {
this.flag = flag;
}
}
}
我基于你原来画图的方法,添加了事件触发的命令b[j].setActionCommand("b" + j);否则你不能在事件响应处理的方法中使用e.getActionCommand(),而且字符串的比较用equals方法比较好。现在可以运行了,你可以看一下:
import java.applet.Applet;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class drawing extends Applet implements ActionListener {
Button b[] = new Button[5];
String fontname = "仿宋_GB2312";
int style = Font.PLAIN;
int size = 24;
int index = 0;
Font myfont;
public void init() {
setSize(700,700);
myfont = new Font(fontname, style, size);
b[0] = new Button("扇形");
b[1] = new Button("圆形");
b[2] = new Button("三角形");
b[3] = new Button("长方形");
b[4] = new Button("椭圆形");
for (int j = 0; j b.length; j++) {
b[j].setBounds(10, 10, 50, 20);
b[j].addActionListener(this);
b[j].setActionCommand("b" + j);
add(b[j]);
}
}
public void actionPerformed(ActionEvent e) {
if (e.getActionCommand().equals("b0")) {
index = 0;
repaint();
}
if (e.getActionCommand().equals("b1")) {
index = 1;
repaint();
}
if (e.getActionCommand().equals("b2")) {
index = 2;
repaint();
}
if (e.getActionCommand().equals("b3")) {
index = 3;
repaint();
}
if (e.getActionCommand().equals("b4")) {
index = 4;
repaint();
}
}
public void paint(Graphics g) {
switch (index) {
case 0:
g.fillArc(0, 60, 80, 60, 30, 120);
break;
case 1:
g.drawOval( 300, 50, 60, 60);
break;
case 2:
Polygon filledPolygon = new Polygon();
filledPolygon.addPoint(380, 50);
filledPolygon.addPoint(380, 110);
filledPolygon.addPoint(450, 90);
g.drawPolygon(filledPolygon);
break;
case 3:
g.drawRect( 200, 50, 80, 60);
break;
case 4:
g.drawOval(100, 50, 80, 60);
break;
default:
g.fillArc(0, 60, 80, 60, 30, 120);
break;
}
}
/*
* public void paint(Graphics g) { g.fillArc( 0, 60, 80, 60, 30, 120);
* //绘制扇形 g.drawOval( 100, 50, 80, 60); g.drawRect( 200, 50, 80, 60);
* g.drawOval( 300, 50, 60, 60); Polygon filledPolygon=new Polygon();
* filledPolygon.addPoint(380,50); filledPolygon.addPoint(380,110);
* filledPolygon.addPoint(450,90); g.drawPolygon(filledPolygon); }
*/
}
直线 是 Line2D
矩形是 Rectangle2D
弧 Arc2D
椭圆 Ellipse2D
圆角矩形是 RoundRectangle2D
上面的都在 java.awt.geom包里
下面是我以前做的小程序,希望能给你点帮助!
package menu;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class DaYin extends JFrame implements ActionListener{
public DaYin() {
Container c=this.getContentPane();
c.setLayout(new BorderLayout());
JMenuBar jmb=new JMenuBar();
JMenu jm=null;
jm=new JMenu("文件");
jmb.add(jm);
jm=new JMenu("编辑");
jmb.add(jm);
jm=new JMenu("打印");
JMenuItem jmi=new JMenuItem("打印预览");
jmi.addActionListener(this);
jm.add(jmi);
jmb.add(jm);
jm=new JMenu("帮助");
jmb.add(jm);
this.setJMenuBar(jmb);
this.setSize(1024,768);
this.setVisible(true);
this.addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e){
System.exit(0);
}
});
}
public static void main(String[] args) {
new DaYin();
}
public void update(Graphics g){
g.setColor(Color.black);
String title[]={"摘要","科目","子目或户名","借方金额","贷方金额"};
String danwei[]={"千","百","十","万","千","百","十","元","角","分"};
int csx=200;//打印x的初始坐标
int csy=200;//打印y的初始坐标
int x=csx;
int y=csy;
int a=x+20;//打印字体x的初始坐标
int b=y+20;//打印字体y的初始坐标
int row=7;//一共打印出几条横线
int cul=5;//一共打印出几条竖线
int hangju=30;//线与线之间的纵向间距
int lieju=100;//线与线之间的横向间距
int yy=hangju*row+y;
int c=yy+20;
g.setFont(new Font("行楷",Font.TYPE1_FONT,24));
g.drawString("记 账 凭 证", x+160, y-40);//打印出记账凭证这几个字
g.drawLine(x+100, y-30, x+340, y-30);//打印出记账凭证下面的那条线
g.setFont(new Font("行楷",Font.TYPE1_FONT,13));
g.drawString("年 月 日 第_______号", x+260, y-10);
//g.drawLine(x+430, y-10, x+470, y-10);
for(int i=0;i=row;i++){
g.drawLine(x, y, cul*lieju+x+25, y);//此循环用于画出表格的行
if(i==0)
y+=hangju*2;
else
y+=hangju;
}
y=csy;
g.drawLine(x+lieju*3, y+hangju, cul*lieju+x, y+hangju);//打印出第一行半的横线
for(int j=0;j=cul;j++){
g.drawLine(x, y, x, row*hangju+y);//此循环用于画出表格的列
x+=lieju;
}
x=csx;
for(int z=0;zcul;z++){
g.setColor(Color.red);//设置颜色
g.setFont(new Font("",Font.TYPE1_FONT,13));//设置表头字体
if(z3)
g.drawString(title[z], a, b+hangju/2);
else
g.drawString(title[z], a, b);//为表格添加表头
a+=lieju;
}//76-89打印出一个表格形状
int xx=lieju*3+x+10;
for(int v=0;v=9;v++){
g.drawLine(xx, y+hangju, xx, row*hangju+y+hangju);//此循环用于画出表格的列
g.setFont(new Font("",Font.TYPE1_FONT,11));
g.drawString(danwei[v], xx-10, y+hangju+20);//为表格添加表头
if(v%2==0)
g.setColor(Color.red);//设置颜色
else
g.setColor(Color.BLUE);//设置颜色
xx+=10;
}
for(int n=0;n9;n++){
g.drawLine(xx, y+hangju, xx, row*hangju+y+hangju);//此循环用于画出表格的列
g.drawString(danwei[n],xx-10, y+hangju+20);//为表格添加表头
if(n%2==0)
g.setColor(Color.red);//设置颜色
else
g.setColor(Color.BLUE);//设置颜色
xx+=10;
}
g.drawString(danwei[9],xx-10, y+hangju+20);
g.setColor(Color.black);//设置颜色
for(int i=0;i=1;i++){
g.drawLine(x,yy , cul*lieju+x, yy);//此循环用于画出表格的行
yy+=hangju;
}
yy=hangju*row+y;
for(int j=0;j=3;j++){
g.drawLine(x, yy, x, (row+1)*hangju+y);//此循环用于画出表格的列
if(j0){
x+=lieju;
}else{
x+=lieju*3;
}
}//112-128打印出表格的最后一行单元格
x=csx;
g.setFont(new Font("",Font.TYPE1_FONT,13));
g.drawString("合 计",x+60, c);
g.drawString("会计主管 记账 出纳 审核 制证", x+30, yy+50);
g.drawLine(cul*lieju+x+25, y, cul*lieju+x+25, (row+1)*hangju+y);//打印出最后一列
g.drawString("记",cul*lieju+x+6, y+15);
g.drawString("账", cul*lieju+x+6, y+35);
g.drawString("√", cul*lieju+x+6, y+55);//134-136为最后一列写入字体
g.drawString("附",cul*lieju+x+35, y+75);
g.drawString("件", cul*lieju+x+35, y+95);
g.drawString("张", cul*lieju+x+35, y+175);//134-136为最后一列后写入字体
}
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
if(e.getActionCommand().equals("打印预览")){
this.repaint();
}
}
}
使用drawLine()做了一个记账凭证。
执行点击"打印"子菜单"打印预览"就可显示出我们所画的"记账凭证表"
希望这个小程序能够给你点灵感