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这篇文章主要介绍了Android如何将Glide动态加载不同大小的图片切圆角与圆形,具有一定借鉴价值,感兴趣的朋友可以参考下,希望大家阅读完这篇文章之后大有收获,下面让小编带着大家一起了解一下。
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首先我们先要去依赖一个githup:bumptech:glide:glide:3.7.0包;
使用Glide结合列表的样式进行图片加载:
1) 如果使用的是ListView,可以直接在Adapter的getView方法中使用:
@Override public View getView(int position, View convertView, ViewGroup parent) { if (null == convertView) { //..... } Glide .with(context) .load(imageUrls[position]) .into(holder.imageView); return convertView; }
2) 如果使用的是RecyclerView,可以在Adapter的onBindViewHolder方法中使用:
@Override public void onBindViewHolder(RVViewHolder holder, int position) { Glide.with(MainActivity.this) .load(args[position]) .into(holder.imageView); }
3) 当加载网络图片时,由于加载过程中图片未能及时显示,此时可能需要设置等待时的图片,通过placeHolder()方法:
Glide .with(context) .load(UsageExampleListViewAdapter.eatFoodyImages[0]) .placeholder(R.mipmap.ic_launcher) // can also be a drawable .into(imageViewPlaceholder);
4) 当加载图片失败时,通过error(Drawable drawable)方法设置加载失败后的图片显示:
Glide .with(context) .load("/file/tupian/20230213/404.html") .error(R.mipmap.future_studio_launcher) // will be displayed if the image cannot be loaded .into(imageViewError);
5) 图片的缩放,centerCrop()和fitCenter():
//使用centerCrop是利用图片图填充ImageView设置的大小,如果ImageView的 //Height是match_parent则图片就会被拉伸填充 Glide.with(MainActivity.this) .load(args[position]) .centerCrop() .into(holder.imageView); //使用fitCenter即缩放图像让图像都测量出来等于或小于 ImageView 的边界范围 //该图像将会完全显示,但可能不会填满整个 ImageView。 Glide.with(MainActivity.this) .load(args[position]) .fitCenter() .into(holder.imageView);
6) 显示gif动画:
Glide .with( context ) .load( gifUrl ) .asGif() //判断加载的url资源是否为gif格式的资源 .error( R.drawable.full_cake ) .into( imageViewGif );
7) 显示本地视频
String filePath = "/storage/emulated/0/Pictures/example_video.mp4"; Glide .with( context ) .load( Uri.fromFile( new File( filePath ) ) ) .into( imageViewGifAsBitmap );
8) 缓存策略:
Glide .with( context ) .load( Images[0] ) .skipMemoryCache( true ) //跳过内存缓存 .into( imageViewInternet ); Glide .with( context ) .load( images[0] ) .diskCacheStrategy( DiskCacheStrategy.NONE ) //跳过硬盘缓存 .into( imageViewInternet );
DiskCacheStrategy.NONE 什么都不缓存
DiskCacheStrategy.SOURCE 仅仅只缓存原来的全分辨率的图像
DiskCacheStrategy.RESULT 仅仅缓存最终的图像,即降低分辨率后的(或者是转换后的)
DiskCacheStrategy.ALL 缓存所有版本的图像(默认行为)
9) 优先级,设置图片加载的顺序:
Priority.LOW Priority.NORMAL Priority.HIGH Priority.IMMEDIATE private void loadImageWithHighPriority() { Glide .with( context ) .load( mages[0] ) .priority( Priority.HIGH ) .into( imageViewHero ); } private void loadImagesWithLowPriority() { Glide .with( context ) .load( images[1] ) .priority( Priority.LOW ) .into( imageViewLowPrioLeft ); Glide .with( context ) .load( images[2] ) .priority( Priority.LOW ) .into( imageViewLowPrioRight ); }
10) 当不需要将加载的资源直接放入到ImageView中而是想获取资源的Bitmap对象:
//括号中的300,600代表宽和高但是未有作用 SimpleTarget target = new SimpleTarget(300,600) { @Override public void onResourceReady(Bitmap resource, GlideAnimation super Bitmap> glideAnimation) { holder.imageView.setImageBitmap(resource); } }; Glide.with(MainActivity.this) .load(args[position]) .asBitmap() .into(target);
11) 集成网络栈(okHttp,Volley):
dependencies { // your other dependencies // ... // Glide compile 'com.github.bumptech.glide:glide:3.6.1' // Glide's OkHttp Integration compile 'com.github.bumptech.glide:okhttp-integration:1.3.1@aar' compile 'com.squareup.okhttp:okhttp:2.5.0' } dependencies { // your other dependencies // ... // Glide compile 'com.github.bumptech.glide:glide:3.6.1' // Glide's Volley Integration compile 'com.github.bumptech.glide:volley-integration:1.3.1@aar' compile 'com.mcxiaoke.volley:library:1.0.8' }
好了,以上就是Glide动态加载图片的方法,下面开始本文的正文:
需求
Glide下载图片并切圆角或圆形,但图片有大有小,图片不能改变,切圆还好说,但是切圆角就会发现图片小的会比图片大的要圆
搜一下 " Glide动态加载圆形图片跟圆角图片 " 就会出现很多文章,但这些都不能解决上面的问题 怎样能 Glide动态加载不同大小的图片切圆形图片跟圆角图片呢?
解决很简单
既然是图片大小不一致而导致图片切出来不一样,那就把图片变的一样大小不就可以吗
申明一下我的代码也是在Glide动态加载圆形图片跟圆角图片搜出来的代码基础上修改的. 下面就是代码了.
build.gradle
apply plugin: 'com.android.application' android { compileSdkVersion 26 buildToolsVersion "26.0.2" defaultConfig { applicationId "cn.xm.weidongjian.glidedemo" minSdkVersion 15 targetSdkVersion 26 versionCode 1 versionName "1.0" } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' } debug { minifyEnabled true proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' } } } dependencies { compile fileTree(dir: 'libs', include: ['*.jar']) compile 'com.android.support:appcompat-v7:26.1.0' compile 'com.github.bumptech.glide:glide:3.6.1' }
activity_main.xml
MainActivity
package cn.xm.weidongjian.glidedemo; import android.content.Context; import android.os.Bundle; import android.support.v7.app.AppCompatActivity; import android.view.View; import android.view.View.OnClickListener; import android.widget.ImageView; import com.bumptech.glide.Glide; import com.bumptech.glide.RequestManager; public class MainActivity extends AppCompatActivity implements OnClickListener { private ImageView imageView; private RequestManager glideRequest; private Context context = this; private ImageView imageView2; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); init(); } private void init() { findViewById(R.id.button).setOnClickListener(this); findViewById(R.id.button2).setOnClickListener(this); findViewById(R.id.button3).setOnClickListener(this); findViewById(R.id.button4).setOnClickListener(this); imageView = (ImageView) findViewById(R.id.imageView); imageView2 = (ImageView) findViewById(R.id.imageView2); glideRequest = Glide.with(this); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.button: glideRequest.load("/file/tupian/20230213/1704146358.png").into(imageView); glideRequest.load("/file/tupian/20230213/1716089900.png").into(imageView2); break; case R.id.button2: glideRequest.load("/file/tupian/20230213/1704146358.png").transform(new GlideRoundTransform(context)).into(imageView); glideRequest.load("/file/tupian/20230213/1716089900.png").transform(new GlideRoundTransform(context)).into(imageView2); break; case R.id.button3: glideRequest.load("/file/tupian/20230213/1704146358.png").transform(new GlideRoundTransform(context, 7)).into(imageView); glideRequest.load("/file/tupian/20230213/1716089900.png").transform(new GlideRoundTransform(context, 7)).into(imageView2); break; case R.id.button4: glideRequest.load("/file/tupian/20230213/1704146358.png").transform(new GlideCircleTransform(context)).into(imageView); glideRequest.load("/file/tupian/20230213/1716089900.png").transform(new GlideCircleTransform(context)).into(imageView2); break; } } }
GlideCircleTransform
package cn.xm.weidongjian.glidedemo; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.Paint; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.resource.bitmap.BitmapTransformation; public class GlideCircleTransform extends BitmapTransformation { public GlideCircleTransform(Context context) { super(context); } @Override protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) { return circleCrop(pool, toTransform); } private static Bitmap circleCrop(BitmapPool pool, Bitmap source) { if (source == null) return null; int size = Math.min(source.getWidth(), source.getHeight()); int x = (source.getWidth() - size) / 2; int y = (source.getHeight() - size) / 2; // TODO this could be acquired from the pool too Bitmap squared = Bitmap.createBitmap(source, x, y, size, size); Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888); if (result == null) { result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888); } Canvas canvas = new Canvas(result); Paint paint = new Paint(); paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP)); paint.setAntiAlias(true); float r = size / 2f; canvas.drawCircle(r, r, r, paint); return result; } @Override public String getId() { return getClass().getName(); } }
GlideRoundTransform
package cn.xm.weidongjian.glidedemo; import android.content.Context; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.RectF; import android.util.Log; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.resource.bitmap.BitmapTransformation; public class GlideRoundTransform extends BitmapTransformation { private static float radius = 0f; public GlideRoundTransform(Context context) { this(context, 4); } public GlideRoundTransform(Context context, int dp) { super(context); this.radius = Resources.getSystem().getDisplayMetrics().density * dp; } @Override protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) { return roundCrop(pool, toTransform); } private static Bitmap roundCrop(BitmapPool pool, Bitmap source) { if (source == null) return null; Bitmap bitmap = changeBitmapSize(source); Bitmap result = pool.get(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_4444); if (result == null) { int width = bitmap.getWidth(); int height = bitmap.getHeight(); result = Bitmap.createBitmap(width,height, Bitmap.Config.ARGB_4444); } Canvas canvas = new Canvas(result); Paint paint = new Paint(); paint.setShader(new BitmapShader(bitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP)); paint.setAntiAlias(true); RectF rectF = new RectF(0f, 0f, bitmap.getWidth(), bitmap.getHeight()); canvas.drawRoundRect(rectF, radius, radius, paint); return result; } public static Bitmap changeBitmapSize(Bitmap bitmap) { int width = bitmap.getWidth(); int height = bitmap.getHeight(); //设置想要的大小 int newWidth=72; int newHeight=72; //计算压缩的比率 float scaleWidth=((float)newWidth)/width; float scaleHeight=((float)newHeight)/height; //获取想要缩放的matrix Matrix matrix = new Matrix(); matrix.postScale(scaleWidth,scaleHeight); //获取新的bitmap bitmap=Bitmap.createBitmap(bitmap,0,0,width,height,matrix,true); bitmap.getWidth(); bitmap.getHeight(); Log.e("newWidth","newWidth"+bitmap.getWidth()); Log.e("newHeight","newHeight"+bitmap.getHeight()); return bitmap; } @Override public String getId() { return getClass().getName() + Math.round(radius); } }
很简单吧,就是用changeBitmapSize方法把图片压缩到72*72的这样图片都一样大了,在切就不会出现切出来的图片效果不一样了
感谢你能够认真阅读完这篇文章,希望小编分享的“Android如何将Glide动态加载不同大小的图片切圆角与圆形”这篇文章对大家有帮助,同时也希望大家多多支持创新互联,关注创新互联行业资讯频道,更多相关知识等着你来学习!